Wednesday, 10 February 2016

Updated Pre-Vis

Our most recent Pre-Vis edit. Getting there now, just a few more changes to come, (along with putting in the new characters....)


Far-Fetched 3D PreVis from Daniel Ridley on Vimeo.

Post Frank Era - New Character Designs.....Again


New character designs!!....again. 


Last Thursday we had an art direction meeting with one of our lecturers Frank Victoria. It was suggested that our entire art direction looked a bit...studenty. After crying for a few hours we decided to overhaul the designs of both characters. We freelanced out the robot designs to a very talented student here, Veronika Epstiena who came up with these Tim Burton-esque designs:




We've decided to proceed with modelling the first character design which should be finished by Friday.


The dog has also been redesigned too. We were having some issues posing the dog in an appealing way. The model itself only seemed to look good in the one pose that he was modelled in. As a result we went back to some earlier designs and chose a more appealing dog. 

The old test sculpts from the summer:







We gave these designs over to our freelance artist Bear Winter-Perreau who sculpted our new dog below!!



The rigging for this new guy should be finished by this Friday also.


These redesigns have put our film behind schedule a little bit but we're hopeful our film will be better for it. Unfortunately this has meant that animation progress has been put on hold until this Saturday, but nothing a few early mornings and late nights won'[t fix to put us back on schedule!

Tuesday, 2 February 2016

Animation is officially underway!!!

Big day for the Far-Fetched team. Animation work has begun!!


Some animation and posing notes for one of the shots in the film